GREGORY WALEK
Level Designer, Game Designer, Animator

VALVE   ID   UNREAL   MOBILE  
DESIGN
  ANIMATION   BIO   RESUME\CONTACT


VALVE

ECLIPSE

Half - Life 2 : Total Conversion - Team Project

Welcome to Eclipse, the magic adventure game that belives that being blunt with the rough side of the rock speaks more than words.

See my Interview for Eclipse on GameTrailers.com

 

Get more info and view screenshots...

 

The Big Bang

Half - Life 2 : Individual Work

A single player map for Half-Life 2. Work your way through a complex which has been repurposed for use by the combine forces.

If you are looking for a smaple of my work, this level is Available For Download.

 

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SCOUTZKNIVES PPG

Counter-Strike : Individual Work

This is a remake of a popular map for Counter-Strike. Three goals were set for this map. The first was to improve the look of the map. Second to change up the flow with new additional areas. Third remove areas which depend on low gravity to be set on the server.
Built for Condition Zero and is being ported for Source.

If you are looking for a smaple of my work, this level is Available For Download.

Get more info and view screenshots...

 

TEMPLAR KNIFE

Counter-Strike : Individual Work

Knife Training Area for Counter-Strike.

If you are looking for a smaple of my work, this level is Available For Download.


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FY_TEMPLAR

Counter-Strike : Individual Work

The result of a challenge to redsign a level. Improved up on the gameplay and flow with new structure and architecture.

This Map is currently being ported from Conditon Zero to Source

 

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© 2005 - Gregory Walek, All Rights Reserved
For more information please email Greg(at)GMwalek(dot)com