GREGORY WALEK
Level Designer, Game Designer, Animator

VALVE   ID   UNREAL   MOBILE  
DESIGN
  ANIMATION   BIO   RESUME\CONTACT

ID

Script Stage Modification

Proof of Concept for Research

This is work for research being done at the Guildhall. The premise of this work is how to modify games for educational uses. This project is a proof of concept of a means to lower the bar to entry to modification of games.


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RUM RUNNER: THE CHASE

Heavy Metal : Fakk 2 \ Quake 3 - Total Conversion : Team Project

You ever have a bad day? I mean those really bad days....

For Captain Rameriz, his day is just really getting started...
And he's running though the seedy back side of Parrot Cove.
It's all good till the rum runs outs.

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THE CAVES

Heavy Metal : Fakk 2 \ Quake 3 : Individual Work

About 90% of this level consists of patches to give an organic and cave likefeel. It makes you want to get out and go dungeon crawling all over again.

 

 

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THE FACTORY

Heavy Metal : Fakk 2 \ Quake 3 : Individual Work

Julie must make her way from the small village outpost to the water processing plant built into the moutain.

 

 

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© 2005 - Gregory Walek, All Rights Reserved
For more information please email Greg(at)GMwalek(dot)com